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Tech & Dev 75% CONFIDENCE Dev.to Top 15 czerwca 2026 00:18

How to verify Gumroad license keys in an Electron app (and the 3 gotchas nobody warns you about)

AUTHOR · Ape Collective

If you sell a desktop app on Gumroad, it hands every buyer a license key. But Gumroad stops there — checking that key inside your app is entirely up to you. Here's how to do it properly in Node/Electron, plus the three traps that catch almost everyone. We'll use gumroad-license-lite, a tiny, zero-dependency, MIT-licensed helper (you can npm install it or just copy its ~120 lines). Turn on license keys in Gumroad Verify a key const result = await verifyGumroadLicense({ if (result.valid) { Gate your app on launch You don't want to call Gumroad on every launch, and you want the app to survive a f

If you sell a desktop app on Gumroad, it hands every buyer a license key. But Gumroad stops there — checking that key inside your app is entirely up to you. Here's how to do it properly in Node/Electron, plus the three traps that catch almost everyone. We'll use gumroad-license-lite, a tiny, zero-dependency, MIT-licensed helper (you can npm install it or just copy its ~120 lines). Turn on license keys in Gumroad On your product, enable "Generate a unique license key per sale," then grab your product_id (in the product settings / API). Every buyer now gets a key on their receipt. Verify a key const { verifyGumroadLicense } = require('gumroad-license-lite'); const result = await verifyGumroadLicense({ productId: 'YOUR_PRODUCT_ID', licenseKey, }); if (result.valid) { unlockApp(result.email); } result.valid is true only if the key is real and the sale wasn't refunded, disputed, or a cancelled subscription — not just "does this key exist," which is gotcha #1 below. Gate your app on launch You don't want to call Gumroad on every launch, and you want the app to survive a flaky connection. LicenseGate caches the result and re-checks periodically: const path = require('node:path'); const { LicenseGate } = require('gumroad-license-lite'); const gate = new LicenseGate({ productId: 'YOUR_PRODUCT_ID', storageFile: path.join(app.getPath('userData'), 'license.json'), recheckEveryDays: 3, offlineGraceDays: 14, }); // on your activation screen: await gate.activate(userEnteredKey); // on every launch: const status = await gate.check(); if (!status.licensed) showActivationScreen(); The 3 gotchas "Valid" isn't the same as "exists." A refunded or charged-back sale still has a real, working key. If you only check that the key exists, people can buy, copy the key, refund, and keep your app forever. Always check the refund / dispute / subscription flags (the helper above does this for you). The uses counter is global, not per-device. Gumroad tracks a uses count, but it can't tell you which machines — so you can't actually enforce "3 devices per license." One key can quietly unlock a hundred installs. Offline means locked out. A pure online check fails the moment your user has no internet — on a plane, on hotel wifi — and your paying customer can't open the app. A local cache (like above) softens this, but a plain JSON cache is editable, so it's friction-reduction, not real protection. When you outgrow the basic check An online check is genuinely fine for a lot of apps. But when those three gotchas start costing real money, you need cryptographically signed, device-bound tokens that verify offline and automatic lockout on refunds and chargebacks. That's a meaningfully bigger build — a signing server, client SDKs, a refund webhook — so I packaged it as KeyGate for people who'd rather not assemble it from scratch. Either way, the free tool above is the right place to start. TL;DR Enable license keys and grab your product_id Check validity, not just existence Cache for offline use — but know its limits Free tool: https://github.com/apecollective/gumroad-license-lite How do you handle licensing for the apps you sell on Gumroad? Genuinely curious what others are doing.

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